Chapter 73: Reinforcements are here 2
Chapter 73: Reinforcements are here 2
73- Reinforcements are here 2
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Since the (Stamina) stat has increased to 250. The hidden ability related to (Stamina) stat, has been upgraded.
Fatigue Limit has been increased by 500.
I ignored these messages because I feel that no matter how much frustrated I get; it is of no use. And due to this, the hidden ability related to Stamina stat which got upgraded did not make me much excited.
Putting this matter behind.
Normally, it would be difficult or maybe practically impossible for me to kill the bald guy, but I took opportunity when he was distracted to attack him and the stats boost that I received because of the Red Lancer sword and Wind Walker also played a vital help. Although I failed to kill him in the starting, but when he lost his limbs, his fighting spirit was almost gone and he even failed to fight till the last end and got beheaded easily.
The Demi-human stage guy who dodged the fake attack that I made, seeing me kill the bald guy, was shocked and angry. Gradually his anger took control over him and he moved to attack me.
In normal times, it will take few moments to defeat and kill the Demi-human stage guy, but due to boost obtained from the two equipment's, the fight was over before it even began. In a flash, I was standing behind him and slowly his body which was cut into half, collapsed on the ground.
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Low level Demi-Human Stage Human killed
6250 Exp
Level up
Obtained 50 Free stat Points.
Obtained another 25 Free stat Points, because the (Agility), (Sense), (Stamina), (Defense) stats have reached the safety limits and the (Resistance) stat is stuck.
Just as I was looking at the remaining underlings of the dead bald guy who were petrified by the sudden turn of events, the system notification rang.
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Mission 1 - Defeat the Bald guy.
Status - Completed
Reward - 2 times Exp
Mission 2 - Kill the Bald guy.
Status - Completed
Reward - 5 times Exp / +5 Luck stat / +2 Vitality.
Host please choose any one reward.
.
Actually, getting 5 times Exp is of no use for now, because my stats are stuck and if I forcefully increase them, then I will once again have to face the hellish pain. And here I am already suffering the constant pain which is caused due to forcefully adding more stat points to the stats that have reached the safety limit. Also, I have received 2 times Exp for defeating the bald guy mission. So, getting another 5 times Exp is not a better choice.
So, now my choices are narrowed down to Luck and Vitality stats. And both of this are the things that I required or needed.
I wanted to increase my Luck stat because I have been facing serious unlucky situations. And I also want to increase the Vitality stat because it represents how much life force is left in my body and it show how many more years, I can live for. Which is 2 years (Vitality stat is at 2).
After thinking for a moment, I chose the Vitality stat. Because there was something I wanted to test.
So, I accepted the rewards for both Mission 1 and Mission 2.
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+2 Vitality.
As soon as the 2 vitality points were added to the Vitality stat, the pain that I was experiencing was gone. I felt like my whole body (internally and externally) was cleansed with fresh spring water and a very pleasant sensation was running through. And the next notification brought me a surprise.
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Due to increase of (Vitality) stat, hosts body conditions have improved. Even the (Resistance) stat limits have been increased. While the safety limits are also increased. Which means that host can increase the stats that had previously reached the safety limits.
Reading this I was extremely happy and also my experiment was a success.
Although, increasing the vitality stat might feel like it would only increase my Life force and the number of years I can live for. And other than this there is not much use. But actually, there was important point that I noticed.
That is Due to poisoning, my whole body (Internally and Externally) is being continually damaged and as a result my HP is decreasing continuously decreasing and I have also lost lot of life force, hence the vitality is at 2.
But what will happen if the vitality stat increases? I guessed that maybe I will gain some life force and there must be some relation with life force & my body (Internally and externally). So, I thought if the vitality stat increases, then my internal body must be strengthened to certain extent. And if that happens then surely, I will be able to increase the Resistance stat. And just like I thought, it happened.
It's like, an army has been starving because their supplies have cut off by the enemies. Due to this, they are losing morale, are hungry and weak. And just as they were fighting a losing war in despair, they get the new supplies in some way and their fighting spirit re-ignites.
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2 times exp.
+10000 exp. [Because 10000 x 2 = 20000 Exp. And already 10000 exp has been awarded.]
Level up
Level up
Obtained 100 Free stat Points and 3 extra Free stat Points for levelling up 2 times consecutively
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Resistance stat has crossed 50. Hidden ability related to Resistance stat has been unlocked.
Host will recover 1 HP per minute while awake and while resting or sleeping, recovery time is reduced by half that is 30 seconds.
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Due to host being poisoned, the hidden ability related to Resistance stat cannot be used unless the poison is cured or removed.
I feel like my emotions and mind are becoming immune to system notifications. Because, majority of the system notifications are nothing but negative or bad news for me. And after getting so many bad news from the system, this time I hardly felt anything.
I sighed inwardly and opened the status window.
.
Name: Orochi
Race: Human
Rank: G
Level: 46/100
Exp: 3650/4600
Title: Chef (Apprentice)
Condition: Poisoned
Stats: (Available Free Stats Points: 520)
HP: 6740/7640 MP:760/2220
Strength: 331
Agility: 367
Defense: 272
Resistance: 56
Sense: 281
Stamina: 260 ------ Fatigue: 1823/3400
Intelligence: 242
Charm: 25 (can be increased with Free Stats Points, but wont increase when leveling up)
Vitality: 4 (cannot be increased with Free Stats Points)
Luck: 8 (cannot be increased with Free Stats Points)
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Skills: Observation Lvl 4
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Jobs: Thief.
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Thief job skills
Stealth Lvl 4, Sprint Lvl 3, Spying Lvl 1, Disarm Traps Lvl 1, Pick Lock Lvl 1
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Titles: Marathon Runner (Rookie) - Unequipped
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Wardrobe:
Attire 1
Attire 2
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Inventory = 8 Slots
Storage box = 17 cubic meters
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Balance = 920,031 Sikka
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Let's make a few goals.
Mass Release on Monday:
100 Power stones = 2 Chapters
120 Power stones = 3 Chapters
140 Power stones = 4 Chapters
(Only if I reach this goal, will I be Mass releasing the chapters. Because I have started working in a company, and am tired when I return home. So, If I could see your support through this, I can reassure myself that Yeah, I can still work on this novel and can also start new works for my readers.)